Gremlin Prototype Documentation Available
June 13, 2011 by
Bernard François
A few weeks ago, I posted the documents involved in the process of creating the prototype for the Color Collider game.
This time, I’m able to share the documentation of yet an other prototype, which carried the working title Gremlin.
Kudos to Crazy Monkey Studios, allowing us to share this with our readers!
The following documents are now available:
- gremlinPDD.pdf: The PDD or Prototype Description Document, describing the content for the prototype.
- GremlinBuild1DesignRecommendations.pdf: Our recommendations and insights after the first iteration.
- GremlinBuild1TuningDocumentation.pdf: The tuning documentation for the first iteration.
- GremlinBuild2DesignRecommendations.pdf: Our recommendations after the second iteration.
- GremlinBuild2TuningDocumentation.pdf: The tuning documentation for the second iteration.
- GremlinBuild3Changelog.pdf: The changelog for the third (and last) iteration, summarizing the features implemented in the different iterations.
Posted in Prototypes |
1 Comment
josh whitkin said:
Oct 24, 11 at 2:42 amThis is a fantastic resource for game design students, as it neatly shows what iterative playtesting is about. Thank you. I’ll share with my students.
-Josh